Optoma GameTime GT750E:
For Games and More
As one of the few projectors designed specifically for game playing, the Optoma GT750E is both a prime representative of this still new category, and one of the projectors that's helping define it. Despite the focus on video gaming, or more precisely because of it, the GT750E can also fill in as a capable data or low-end home theater projector, which is lot more than you might expect from the $799 price.
Optoma says that the GT750E has been engineered to essentially eliminate the video delay that can make action games painful to play with some projectors, and, indeed, I didn't see any noticeable delay in my tests. Beyond that, it offers a constellation of features that make it particularly appropriate for games.
To help give you an immersive experience, it offers a short throw lens, which lets you sit close enough to the screen for the image to fill your field of vision and still be behind the projector where you don't have to worry about casting shadows. It also offers an audio system that delivers both high volume and good sound quality, a 3000 lumen rating so it can throw a large image that can stand up to ambient light, and a DLP engine with a native 1280x800 resolution, so you can show games at 720p without scaling.
Most important, because games have scenes with photorealistic rendering that approach a video-like image and also have screens that are visually equivalent to business graphics with text that you need to be able to read easily, the GT750E is designed to handle both kinds of images well. This is the key factor that lets the GT750E serve as a data projector or home theater projector if you need it to.
Still another feature that helps make the GT750E particularly appropriate for games is that it's fully 3D ready, able to plug directly into, say, a PlayStation 3 for 3D games. And, finally, if you're the kind of gamer who takes your equipment with you, you'll appreciate both the light weight, at 6.6 pounds, and the padded backpack that the GT750E comes with.
|Review Contents:||Projectors for Gaming||Strong Points||Testing and Connectivity||Limitations and Conclusion|