JmGO U2 4K DLP Laser Projector
Our Take

JMGO's U2 is an audacious attempt to create a premium triple-laser 4K UST projector with an affordable $2,999 MSRP. On paper, it looks great: a bright projector with wide color gamut coverage beyond BT.2020, and a sound system by Dynaudio. However, it falls short in the crucial areas of color accuracy and adjustability.

Pros
  • Affordable triple-laser DLP
  • Solid remote with source selection and brightness control
  • Extremely wide color gamut
  • Excellent 3D
  • Nearly silent
  • Good sound quality
Cons
  • Limited color adjustment
  • Inaccurate color and gamma
  • No dedicated settings memories for SDR and HDR
  • HDR too dark for viewing in ambient light with no way to adjust
JMGO U2 front left

Updated 4/15/22: Editor's Note: Following an expected spring 2022 firmware update, JMGO added 1080p Full 3D capability and a Game picture mode to the U2. Our reviewer Mark Henninger confirmed that the Game mode is essentially just a renaming of the previously existing Computer mode, which he had already determined in his initial review was the preferred mode for gaming thanks to its having the lowest input lag along with relatively high brightness. He also evaluated the 3D playback, which is now reported in the Performance section of the review. —Rob Sabin.

The JMGO U2 is one of the more affordable 4K USTs on the market today and is currently the least expensive option that features a three-laser, RGB light source. Some of its qualities work in its favor. It is pleasing to use with SDR video such as live sports on TV, and it did a good job with video games. Furthermore, it renders an extremely wide color gamut for HDR. However, as you'll read, it offers poor out-of-box color accuracy and little meaningful control over picture parameters to improve the image.

Features

The U2 is a 4K DLP ultra-short throw projector rated at 2,400 ANSI lumens. It uses a 0.47-inch DMD and has a 0.25:1 throw ratio, rather typical specs for a midrange 4K UST. Specifications claim an unusually long 50,000-hour lifespan, which JMGO attributes to the U2's large chassis allowing for better ventilation and the unit's five cooling fans; these also contribute to the projector's quiet operation. The U2 comes with a 1-year international warranty.

The U2 is compatible with UHD HDR10 content and can fully cover the DCI-P3 color space commonly used for HDR-mastered movies and shows. JMGO claims 114% of the BT.2020 color space. An ultra-wide color gamut is one of the hallmarks of triple-laser light source projectors, resulting from the use of pure red, green, and blue lasers to create a full-color image. This degree of gamut coverage exceeds what you'll find on any flat panel display available to consumers except for direct-view micro-LED models. I measured 99% Rec.2020 coverage on the U2 using Portrait Display's Calman software, but with the following caveat: The limiting factor was only the yellow secondary color—the important RGB primaries, as well as magenta and cyan, clearly exceeded BT.2020 gamut.

This ultra-vivid, wide color gamut capability is the primary benefit of viewing HDR with a triple-laser light source projector because the other key benefit of HDR—brighter highlights—is far more limited with projectors than it is on flat-panel TVs.

The U2 has a fixed-focus lens optimized for use with a 100-inch, 16:9 ratio UST ALR screen. However, it retains most of its sharpness at image sizes between 80 and 120 inches. I tried projecting at all three sizes and agreed that focusing is not needed within that range. At 100 inches, it truly is tack-sharp.

JMGO U2 lifestyle1

The U2 is a comparatively large UST, measuring 28.3 x 15 x 6.6 inches (WDH). It weighs in at 28 pounds and is ceiling mountable. Its industrial design is unmistakable, with a curvy metallic silver chassis sporting a pair of acoustic lenses that stick out the top. One clever feature is a pair of built-in arms that swing out from the bottom rear. These are the correct length to space the projector away from a wall, at least when installing it with a 100-inch screen.

The Dynaudio-branded audio system features up-firing tweeters that are visually and technologically distinct from typical UST projectors that offer front-firing full-range speakers. Along with the tweeters there is also a pair of front-firing full-range drivers that are aimed slightly down. These full-range drivers each receive 15 watts of power, while the tweeters receive an additional 10 watts each and add extra detail to the high frequencies. The tweeters incorporate the aforementioned acoustic lens that reflects the sound in a 360-degree pattern. The advantage of this approach is more consistent tonality regardless of seating position and the potential for a larger soundstage, thanks to the effect of the sound reflecting off walls.

This projector was tested with a 100-inch UST-specific lenticular screen with 0.6 gain (Epson SilverFlex Ultra), a popular UST option that's widely available from different brands and favored for its exceptional rejection of overhead light and improvement of blacks and contrast. However, it should be noted that JMGO promotes the sale of an optional 1.5 gain fresnel screen for this projector to boost the brightness. The projector needs to be positioned approximately 11 inches from the wall to achieve the 100-inch image (about 10 inches from the front of the screen). Accounting for the projector's 15-inch deep chassis, the front of the unit is 27 inches away from the wall. For the projector's front feet to rest upon a TV stand or credenza, the front edge of that surface needs to extend at least 22 inches away from the wall.

JMGO U2 Remote

One of my favorite features of the JMGO U2 is the remote. Aside from being nicely constructed out of a solid piece of aluminum, its USB-C charging, and its Bluetooth connection to the projector, it has two attributes that—shockingly—are absent from quite a few remotes from other UST manufacturers. One is a dedicated button for source selection, and the other is a dedicated rocker switch for adjusting the projector's brightness.

In addition to manual brightness adjustment, the projector has a Smart Brightness function that adjusts the image based on ambient light conditions. However, there is almost no situation where I would not run this projector at its maximum peak brightness. And if I did want to dim the picture for some reason, it's easy enough to do with the remote. A proximity sensor also shuts off the laser if someone gets too close; this feature is defeatable in the settings.

The built-in smart Luna OS is limited in function. JMGO recommends using a separate streaming device for an optimal experience, which is the same advice I have given in just about every projector review I've written. Nevertheless, there are apps available, including popular choices like HBO Max, YouTube, Spotify, etc. The built-in menu also offers access to local file playback through one of the two USB ports.

3D was initially supported using standard DLP link glasses, but only in side-by-side or top-and-bottom modes. JMGO promised an update to offer frame-packed full HD 3D that was released in early spring. You'll find my 3D observations below.

Performance

Evaluating the JMGO U2 was an exercise in understanding what the hardware is capable of and comparing it with what the system software allows it to do. Of course, every projector needs firmware to run, and the firmware can make or break the end result. Unfortunately, the performance of the JMGO U2 does not live up to what its hardware should be capable of.

First, a few notes on the hardware. Best I can tell, it's similar to other triple-laser USTs in terms of color gamut, contrast, detail and motion. But, there is another similarity: Irrespective of which picture mode you use, this projector has occasionally visible chromatic aberration that manifests as red and blue fringing in areas of high contrast. For example, in closing credits with white text over a black background, you'll see a slight red "shadow" underneath and a blue shadow above the letters. However, don't panic! This isn't a severe or highly noticeable artifact unless you're really looking for it, and it's the exact same type and a similar amount of chromatic aberration that I have spotted on every triple-laser UST I've auditioned or reviewed. Notably, though, this type and degree of aberration are not present on any UST projectors I've reviewed that use a laser-phosphor plus color wheel architecture.

Another issue this projector has in common with its triple-laser peers (UST or not) is laser speckle, which is noticeable if you are close to the screen. But from a normal viewing distance—I sit about 10 feet away—it's barely visible on a solid color background and not visible at all with actual content.

Although this projector has no color wheel, as a single-chip DLP design it has to sequentially alternate between the primary colors to build a full-color image. This can result in the infamous rainbow effect, which is not strictly something that happens with color wheel DLP designs. However, RBE is harder to spot on triple laser models than what I've seen with color wheel-based DLP, and that holds here. As with other triple-laser models, I had to put white text or graphics over a black background and unnaturally dart my eyes around to spot the effect. I did not see RBE during many hours of typical viewing.

SDR Picture Modes. There are five picture modes found under Image Mode in the menu: Standard, Bright-Colored, Game (formerly named Computer), Gentle, and User. Standard mode uses the Standard color temperature setting, which measures 7,800K—somewhat bluer than the neutral gray 6,500K (D65) white point used for most movie and TV content. The User picture mode is identical to the Standard picture mode in its default settings and look. These picture modes create a punchy but oversaturated image that could appeal to TV viewers who are used to the exaggerated colors of their TV's default viewing mode.

JMGO U2 lifestyle2

In addition to the Image Mode settings, the U2 provides three Color Temperature settings that may be used with any picture mode labeled Standard, Cold and Warm. Unfortunately, if you change the Image Mode at any point, the color temp resets to the default. However, it's a moot point because Standard is far closer to accurate and is more pleasing to look at than Cold or Warm. The Warm color temperature setting is almost as bright as Standard, and would be a great starting point if you could calibrate this projector, but it lacks the controls for that. Warm measured 6,330K, which is close to the 6,500K ideal, but it looks far too green.

The Bright-Colored picture mode is misnamed as it is not as bright as the Standard, Game, or User modes. It has terrible color accuracy because it uses a very cold color temperature that has a strong blue cast by default.

The Gentle picture mode is the worst of the bunch. Gentle makes the image far too dark, it severely clips shadows, the Warm color temperature has that uncorrectable green cast to it, and I spotted visible banding in what should be smooth gradients such as skies. I cannot figure out the purpose of Gentle, but it seems like a missed opportunity to have a proper Cinema or Movie mode on this projector.

Fortunately for gamers, the Game (formerly Computer) picture mode has usable default settings essentially identical to those of Standard and User modes, but without any image processing. It looks and feels good; the 42-millisecond lag with 4K/60p input works well for casual gaming.

Finally, there's the User picture mode, where you can tweak a few settings like Hue, Saturation, and Sharpness. It is the preferred mode on this projector because it's the only one where you have access to any settings and the ability to retain adjustments in memory. My greatest success in coaxing an acceptable performance from the U2 came from treating it as a TV for casual viewing after a few minor tweaks stored into the User mode, which ended up delivering a bright and punchy SDR image with reasonable color accuracy. The tweaks primarily involve reducing the Saturation adjustment until the image looks natural (to 40 from the default 50), and setting Sharpness to zero. As you'll read, HDR required adjustments to the Hue as well.

Unfortunately, the issue you'll run into after doing this is the JMGO U2 won't handle both SDR and HDR properly without some meddling with the menu, and there's only one User mode and no discrete HDR settings for that mode. In other words, the user interface lacks appropriate memory to store adjustments and set up the projector for optimal viewing of both SDR and HDR. As a result, you have to choose between oversaturated SDR (the U2's default settings) or undersaturated HDR (which is what you get if you adjust SDR to look right). The other picture modes allow for no adjustment whatsoever.

I wish there were better news to share regarding SDR performance, given that the picture the U2 produces is otherwise sharp and vibrant, with good contrast. But the reality is the projector has no preset that's truly accurate and does not provide a means to fix that.

HDR Picture Modes. There is no functional difference between SDR and HDR picture modes on the JMGO U2, at least as far as settings and adjustments are concerned. Each mode listed under SDR measures the same if you send an HDR signal.

However, when playing HDR content, the U2 clearly does tone mapping and attempts to render more accurate colors than in SDR mode, although also more subdued colors. I confirmed HDR10 compatibility with my Xbox Series X, and it is supported up to 4K/60p.

It would be nice to be able to say the JMGO wildly succeeds with its interpretation of HDR, but without manual adjustments, the image it produces is too dark, and it does not have a pleasing color balance. The U2 renders greenish and slightly dull yellows. While it is possible to compensate for this color cast by using the Hue control in User mode, as noted above it'll also affect yellows in SDR content.

One approach that offers slight relief to the pain points presented by the U2's limited adjustability is assigning different picture settings to each of the two HDMI inputs. If you have one source that's always SDR (cable TV) and one that's typically HDR, say a UHD Blu-ray, 4K streaming device, PC, or a gaming console, you could optimize the User mode settings for each input accordingly. But in the end, with this projector, you can do very little to fix picture quality issues.

JMGO U2 top

SDR Viewing. If I'm not being picky, if I ignore measurements and what I know to be correct, this projector's default SDR picture quality in the Standard picture mode (or User mode in its defaults) is...okay. Sometimes even fun. Its pumped-up color is like what I'm used to seeing in a store demo on a TV or at CES, eye candy amped up to the maximum.

Surprisingly, skin tones don't seem overly affected by the extra saturation. The colors more toward the saturation extremes receive an exaggerated rendering by this projector. If you have pure, bold hues in the scene, then watch out! With NBA games, the primary colors of uniforms have an almost neon-like glow at times—even if the rest of the scene, including the players wearing those uniforms, looks pretty normal. The boosted primaries complement outdoor scenes with blue sky and green grass/foliage, and the deep, rich reds come into play whether viewing a sunset, a neon sign, or a can of Coke.

The boosted color has the effect of appearing brighter, so when viewing in a room with some ambient light, the oversaturation is perceptually diminished. What I do think, based on anecdotal experience, is that given a binary choice, many TV owners prefer some level of oversaturation to undersaturation, or even to a perfectly calibrated picture. But the upshot is the U2 lacks a picture mode offering an accurate rendition of SDR content.

While in the User picture mode at default settings, I scrutinized the HDR and SDR demo clips found on the Spears & Munsil UHD Benchmark Ultra HD Blu-ray disc, which I use as a common reference for every review. It covers a wide variety of scenes that reveal how any given display deals with SDR and HDR 4K content.

Some SDR clips benefitted from the color boost and look almost HDR-like. It's not accurate, but it is eye candy. Using a calibrated PC monitor as a reference, I found that reducing the Saturation control to 40 roughly matched properly calibrated color. But who will adjust the saturation control regularly?

This being DLP, motion rendered smoothly with plenty of detail. The performance is consistent with the competition. I did not spot any notable difference between this projector and other 4K DLP USTs, whether it's 24 Hz for movies, or programs and games at 30 and 60 Hz refresh rates.

This projector does have built-in frame interpolation referred to as Motion Compensation in the menu, which can create the "soap opera effect" common to FI depending on what you watch (don't use it with movies). Motion compensation has its uses. It increases perceived clarity with content like sports. I used it to watch parts of NFL football and NBA basketball games and found that the Low setting slightly smoothed out pans and did not make the action look unnatural. Still, I'd leave it turned off; DLP handles motion well enough on its own, and there's no need for additional processing.

SDR gaming on the JMGO U2 in the Game (formerly Computer) picture mode is fun, and as long as the lights are dim, I found the picture quality more than satisfactory. The rich—if exaggerated—colors that this projector produces are pure eye candy in a gaming context. The key is that the U2 has sufficiently low input lag for casual gaming, good motion handling, puts lots of detail on a big screen, and overall the experience feels immersive and lucid.

If there's any one application where I most enjoyed using this projector, it was spending time in Grand Theft Auto Online with my PlayStation 4 Pro. I felt connected to the game, and in the CGI world of Los Santos, the vibrant color looks exactly right, not at all exaggerated. When I turned out the lights, the game's scenery often took on an almost 3D appearance thanks to the rich color, high contrast, and sharp 4K image. I admit I have no complaints from a gamer perspective, but deep in my heart, I know the image could be more accurate.

HDR Viewing. I watched numerous UHD HDR movies on the U2 and found the performance acceptable but somewhat far from exceptional. As with SDR content, the preferred picture mode for non-gaming HDR is User because it alone allows any adjustment. The Game (formerly Computer) picture mode is the only real choice for HDR gaming because it offers much lower input lag than the other picture modes.

JMGO U2 lifestyle3

In User mode, watching the Spears & Munsil UHD Benchmark, I reviewed the same demo clips that I checked out in SDR, but in HDR10 format. I tried versions mastered at 1,000 nits, 4,000 nits, and 10,000 nits. The U2's behavior is the same as every other 4K UST projector that I've reviewed so far; it handles tone mapping properly at 1,000 nits, but it clips 4,000-nit, and 10,000-nit mastered HDR10 content. Nothing unexpected there.

However, I found the colors in HDR playback were not as intense as I'd expect, especially based on experience with other triple-laser UST projectors. Moreover, yellows had an unpleasant green cast that was obvious when something was supposed to be gold. Fortunately, though, the yellow cast did not much impact skin tones.

Now here's the catch: You can largely fix the issue with the greenish yellows in HDR using the Hue control. Normally, I'd never suggest touching Hue on any TV or projector—most displays come with it set perfectly out of the box—but it's all we've got on the U2. Setting it to 30 (from the default 50) snaps the yellows into place without adding a noticeable cast to the rest of the image. The catch, once again, is that the same hue adjustment applies to SDR content, which does not need it. Subjectively speaking, reddish yellows look a lot better than green-tinted yellows. There's no win/win setting with the JMGO U2; you can either improve SDR or HDR color, not both.

Even with these flaws, when I watched an NFL playoff game on Fox in 4K UHD with HDR (via YouTube TV), the picture quality stunned me with its clarity. This was the first time I'd seen an NFL game in 4K HDR, and if you feed this projector high-quality 4K, it renders a clean, highly detailed image. But when comparing it to a triple-laser UST with accurate color—such as the Hisense L9G—the U2's unfixable issues with color rendition are obvious. Still, there's more leeway for inaccurate gamma and colors with a football game than a Hollywood movie.

For movies, I watched Venom: Let There Be Carnage and Ghostbusters: Afterlife on the U2 by streaming in UHD on Vudu through a Chromecast Ultra. Without any other point of reference, the viewing experience was non-distracting, with plenty of detail, no visible banding or other artifacts, and reasonably accurate color where it counts, except for those pesky greenish yellows. The picture had decent shadow detail with the lights completely off, but if you add even a little ambient light, the overall HDR presentation becomes too dark.

JMGO U2 ghostbusters
The JMGO U2 displayed HDR titles like Ghostbusters: Afterlife with plenty of detail and decent shadow detail, but color accuracy—especially compared to similarly-priced UST projectors—was lacking. (Photo Credit: Columbia Pictures)

If not for the fact that I review UST projectors regularly, I might be impressed by the JMGO's handling of HDR, but the past few years have seen significant advances in how projectors render HDR to prevent it from looking too dim. This is a substantial issue for projectors because a lot more aggressive tone-mapping is required than for an HDR TV. HDR UST projectors (and most long throw projectors as well) must reinterpret HDR10 content mastered at 1,000 nits or more so that it looks good with perhaps 100- or 150-nit peak luminance (when used with a typical 0.6 gain, lenticular UST ALR screen). Anyhow, having seen what a high-performance triple laser UST can do with HDR material, I cannot see the value proposition of the JMGO U2, despite the raw capability of its triple laser light source. I'd rather watch HDR movies on a laser-phosphor color wheel model with a more limited color gamut but better overall accuracy.

Still, just when I'm giving up hope, the JMGO finds ways to redeem itself and shows hints of greatness. The big surprise was how the JMGO U2 handled one of the toughest dark test scenes around: The scene from Harry Potter and the Deathly Hallows: Part 2, with Voldemort and his army on a moonlit hilltop. I've seen top-of-the-line TVs and projectors flub this scene, but somehow, remarkably, the U2 breezes right through it, showing plenty of shadow detail. The limitations of DLP black levels are still pretty obvious in this scene, but at least it does not devolve into a muddy mess that I've seen in many other cases. (At least when viewed with the lights out—no projector I know of can render this scene properly with ambient light in the room.)

While the U2's HDR rendition tends to be too dark for anything but lights-out viewing, with video games you can calibrate the HDR to the individual display using a wizard—PlayStation and Xbox both have this feature—that sets brightness, highlight, and shadow levels for HDR. As a result, it's comparatively easy to get a good HDR image from a console, and I found my reference game for HDR—Forza Horizon 5—looked excellent in the Game (formerly Computer) picture mode. Moreover, for some reason, HDR in this picture mode does not suffer from the diminished, greenish yellows of HDR in the other picture modes (User and Standard). For whatever reason, with the adjustments made to the HDR image by the game consoles, HDR gaming was the one application where the JMGO U2 looks as good as competing triple-laser USTs.

PC Calibration. The JMGO may lack proper calibration controls, but I was able to see what would be possible if such controls did exist by calibrating it as a PC display. With the PC calibration—nothing fancy, I used a Datacolor SpyderX meter and the included software running on my computer—I "fixed" both the User picture mode and Game/Computer mode (which has that relatively low input lag). The awesome, yet unfortunate, result? It was a resounding success. Exaggerated colors were tamed, and gamma snapped into place, spot-on at 2.2. Tonality became hyper-accurate, to the point where I'd feel confident color-correcting photos using the PC-calibrated display (just as I do with my monitors).

JMGO U2 lifestyle4

The result of the PC calibration confirms my suspicion that the JMGO U2 would benefit tremendously from better system software that provides basic calibration controls. All that's needed are 2-point grayscale and gamma adjustments.

With the calibrated color in Game/Computer mode, I can attest that Microsoft Flight Simulator is a whole different—and in my opinion superior—flying experience on a huge screen. It feels like a simulation, as opposed to how it looks on a gaming monitor where it feels like an arcade game.

The point is this: It's plain as day that with better firmware this projector's hardware could perform at a higher level. But since you can quite easily fix the vast majority of this projector's picture quality problems with a PC by simply using an affordable colorimeter and its included software, I can conditionally recommend the JMGO U2 for that specific use. If a PC serves as the primary source, you can make this projector live up to its potential.

[Editor's Note: In response to our fact-check prior to publication, JMGO's product team questioned the behavior of our U2 sample, specifically with regard to the noticeable green tint observed in some shades of yellow with HDR signals, and suggested it may be related to a flaw in the light engine specific to our sample. JMGO was unable to quickly provide a second sample for us to verify against, but we have agreed to revisit this at JMGO's discretion in a new sample in the future and will adjust our findings if warranted.]

UPDATE: 3D Viewing. Thanks to a firmware update issued in spring 2022 after our initial completion of this review, the JMGO U2 gained support for 3D Blu-ray using generic DLP Link galsses. And it turns out that 3D is something this projector does quite well. Arguably, 3D playback is one the U2's more outstanding features: The video I saw had good brightness, accurate colors plus reasonably good contrast.

Some may think 3D is a "dead" format, but you can still buy new release movies in 3D Blu-ray so I'd argue it lives on as a niche format that remains enjoyable, especially for fans of visual effects. To test the U2's 3D mettle, I opted for the new Dune release, which recently won six Oscars including best cinematography, best production design, and best visual effects. All three of those elements beg to be seen in 3D, and the experience did not disappoint.

There were many moments in Dune where the ability to see in 3D hugely improved the visual experience. Here we are in 2022, with 4K HDR and all that, and I started to question if one is truly experiencing the movie properly in 2D. Because in my opinion, the flat presentation does not do justice to it. 3D brings Dune to life; it is full of costumes and sets and devices and vessels that beg to be seen and understood as three-dimensional objects.

It's difficult to quantify 3D performance via measurements and I did not go down that path. To my eyes, the 3D is top-notch, the sense of depth created is both natural, and if the content is up to it, profound. There's zero sign of artifacts or ghosting, nor did I spot any other image quality issues. The source material may be 1080/24p, but on screen in 3D, it looks real in a way other forms of video, no matter how bright and vivid and high resolution they may be, simply do not.

That the JMGO U2 made me feel this way about 3D vs. 4K HDR should in itself speak to how well it handles the format, and compared to what I've seen from other projectors it does handle 3D well. The limited calibration controls are of no consequence as usually 3D is not color calibrated, unlike the other modes. And here it looks like the 3D defaults are nicely tuned to produce a natural-looking picture.

Audio. One area where the JMGO U2 excels is the built-in sound system, which is branded by the well-respected speaker manufacturer Dynaudio. It offers Dolby Audio and DTS-HD support. The system sounds pretty good, plus it plays loud enough to negate the need for an entry-level soundbar. It benefits from the overall size of the U2, which provides the interior volume—2.4 liters, per JMGO spec—needed for the speakers to operate efficiently and produce a reasonable amount of bass.

The U2 offers four sound modes that have slight variations in EQ tuning: Standard, which offers strong bass response down to 55 Hz and slightly boosted mids and highs; Music, which tones down the bass and the treble just a little bit vs. Standard; Cinema, which has the flattest-measuring response; and Sports, which reduces bass output by a full 10 dB and also attenuates the highs by up to 5 dB so that speech—namely the voices of announcers—is accentuated. When I connected my PC to the projector, the words "Dolby Audio" flashed on the screen for a couple of seconds.

The main takeaway is that the JMGO U2 produces clear dialog, regardless of its sound mode. All of the sound modes have merit and appear to be carefully tuned. Which one to choose depends on personal taste and the room's acoustic qualities, and there is no wrong choice. Having said all that, I still recommend adding a decent, dedicated surround-sound audio system to any UST projector that is part of a permanent installation.

Conclusion

It is baffling that a projector with such a solid hardware platform would fail to provide the basic tools needed to leverage that technology in the service of creating accurate 4K SDR and HDR projected images. But if there's such a thing as a poster child for mismatched hardware and software, it's the JMGO U2.

If JMGO can add functionality through a firmware update, perhaps the U2 is redeemable for home theater applications, which is how it's currently marketed. It surely makes a nice 100-inch display for the uncritical viewer, suitable for sports and live TV. It turns out to be a solid choice amongst USTs for both SDR and HDR video games, whether console or PC. And it has a good sound system. But with its current feature set and limitations, and despite its triple-laser light source, there are good alternatives to the JMGO U2 offering better picture quality at its price.

JMGO's marketing boldly positions the U2 as a projector that "Outperforms IMAX Theater," a misleading reference to its wide color gamut. The reality is that it does not even outperform competing USTs in its price zone. It does render an extremely wide gamut but offers little meaningful control over picture parameters. Shoppers looking for a UST in this range should consider if they are better off with a laser-phosphor and color wheel model that sacrifices some color gamut but offers superior overall accuracy.

JMGO U2 front

Measurements

Brightness. Measurements were taken with Standard color temperature and lamp brightness set to maximum.

JMGO U2 ANSI Lumens

Picture Mode Lumens
Standard 2,245
Bright-Colored 1,852
Gentle 1,470
Game (formerly Computer) 2,245
User 2,245

Brightness Uniformity: 69%

Fan Noise. In my room, with a 35 dB noise floor (all appliances off, holding my breath), fan noise is inaudible and unmeasurable from a position 1 meter away, in front of the unit. JMGO rates the fan noise at 28 dB. What little fan noise there is emits from the side of the projector. You can hear it if you put your ear within a couple of feet of the side vents. The design appears to effectively suppress fan noise so that viewers will never hear it.

Input Lag. In the Game (formerly Computer) picture mode, which engages the projector's low latency circuitry, I measured 42ms of input lag with 4K/60 signals and 66.6ms with 1080p/60.

Connections

JMGO U2 connections
  • HDMI 2.0b (x2)
  • Analog audio out (3.5 mm mini jack)
  • Optical Audio Out
  • Network (RJ-45)
  • USB (x2)
  • Wireless Networking

Calibrated Settings

Calibrated image settings from any third-party do not account for the significant potential for sample-to-sample variation, nor the different screen sizes and materials, lighting, lamp usage, or other environmental factors that can affect image quality. Projectors should always be calibrated in the user's own space and tuned for the expected viewing conditions. However, the settings provided here may be a helpful starting point for some. Always record your current settings before making adjustments so you can return to them as desired. Refer to the Performance section for some context for each calibration.

SDR

Image Mode: User

Brightness: 50
Contrast: 50
Hue: 50
Saturation: 40
Sharpness: 0

HDR

Image Mode: User

Brightness: 50
Contrast: 50
Hue: 30
Saturation: 50
Sharpness: 0

For more detailed specifications and connections, check out our JmGO U2 projector page.

To buy this projector, use Where to Buy online, or get a price quote by email direct from Projector Central authorized dealers using our E-Z Quote tool.

 
Comments (3) Post a Comment
Douglas Call Posted Feb 10, 2022 12:20 PM PST
I wait till Epson sues JmGO and gets them to publish real Lumen ratings.
Rob Sabin, Editor Posted Feb 11, 2022 6:58 AM PST
LOL, Douglas -- actually, that's the one thing we can verify, although UST measurements are a little tricky for us because of the steep angle of the lens. But I'd be more curious about the 50,000-hour lifespan of the projector, which is twice what any other laser UST manufacturer has given and is offered with no qualification about the power setting of the projector.
Milesaz Posted Feb 12, 2022 5:14 AM PST
You should also review Fengmi T1, i've been hearing good things about it.

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